[FIRST YEAR] Animation 101
Covered today:
- Presenting my A-to-B’s
Description (What happened?):
I complete the first three exercises as I reached the first module milestone and big review. I received ok formative feedback. It was a compulsory progress review which took 3 hours to complete.
I complete the first three exercises as I reached the first module milestone and big review. I received ok formative feedback. It was a compulsory progress review which took 3 hours to complete.
I created a Vimeo account and uploaded each of my exercises there. This made viewing my animation much easier and faster, helps me document and develop a portfolio of animation exercises. Vimeo videos can also be embedded into my blog pages.
Feelings (What were you feeling and feeling?):
When making these animations I was thinking why we were doing the movements from A-to-B. It's easy to do that in Maya and stopmotion I thought but when I started animating the cube in stopmotion it was very difficult and had to figure out how to set up the camera and software to start animating. But I didn't figure out how to change the ISO. When i got up to present my A-to-B's I was feeling very nervous. I had butterflies in my stomach as i walked up to the front desk.
Evaluation (What was good and bad about the experience?):
When I got up to present the videos that was a bad experience making me very nervous to find out what Johny's, Joe's, and James' feedback would be. The good bit about the experience would be the constructive criticism from the team and then finishing my turn at presenting and the adrenaline falling after finishing giving me a good feeling making me feel relieved.
Exercises done for today:
When making these animations I was thinking why we were doing the movements from A-to-B. It's easy to do that in Maya and stopmotion I thought but when I started animating the cube in stopmotion it was very difficult and had to figure out how to set up the camera and software to start animating. But I didn't figure out how to change the ISO. When i got up to present my A-to-B's I was feeling very nervous. I had butterflies in my stomach as i walked up to the front desk.
Evaluation (What was good and bad about the experience?):
When I got up to present the videos that was a bad experience making me very nervous to find out what Johny's, Joe's, and James' feedback would be. The good bit about the experience would be the constructive criticism from the team and then finishing my turn at presenting and the adrenaline falling after finishing giving me a good feeling making me feel relieved.
Exercises done for today:
1) Basic Polygon Cube A to B's in Maya.
Cube A-to-B Linear [Maya]:
Cube A-to-B (Ease in, Ease Out) [Maya]:
Cube A-to-B (Anticipation / Follow Through) [Maya]:
Evaluation: The good bits about these animations are that they're a smooth motion from A to B. The bad bits about these animations are that some of the lines in the scenes aren't very straight with a bit of pixelation. I should of deselected the cube before playblasting the animation so the green lines wasn't around the cube. I didn't loop the animation 3 times making the presentation annoying clicking the replay button every time. But there isn't anymore bad or good things on this simple animation on the movement.
2) Downloadable Lynda.com Car A to B's in Maya.
Car A-to-B Linear [Maya]:
Car A-to-B (Ease in, Ease Out) [Maya]:
Car A-to-B (Anticipation / Follow Through) [Maya]:
Evaluation: The good bits about this animation is that its a smooth motion from A-to-B and that I got a car model and house background to make the animation look better. The bad bits about this animation are that I didn't position the camera by thinking about the staging of the animation so it difficult to see the movement the way i positioned it coming towards the camera. I didn't loop the animation 3 times making the presentation annoying clicking the replay button every time. But there isn't anymore bad or good things on this simple animation on the movement.
Cube A-to-B Linear [StopMotion]:
Cube A-to-B (Ease in, Ease Out) [StopMotion]:
Cube A-to-B (Anticipation / Follow Through) [StopMotion]:
Evaluation: The good bits about this animation is that the wiggle gave the block some character and a personality. The bad bits about this animation are that the movement isn't smooth and I didn't use a ruler to measure the spacing between frames. The brightness was too high as I didn't change the ISO because didn't know how to change it until I animated my paper cutout animation of Vinnie the robot[3]. I didn't loop the animation 3 times making the presentation annoying clicking the replay button every time. The eased animation looks very similar to the linear animation, it doesn't look eased to me. But there isn't anymore bad or good things on this simple animation on the movement.
Analysis (What sense can you make of the situation?):
The similarities of this situation to other situations was when I did my presentations for my Wing Warriors[1] video and my FMP for Big Black Birds[2] video but it was a whole lot better getting up and just showing the videos and get some constructive criticism. The differences
Conclusion (What else could you have done?):
In conclusion, the things I learned for the future was to use a ruler when measuring out the spacing for the spot motion and keeping the block straight. Also I have learnt how to change the ISO so the spacing marks can't be seen in the final video.
Action Plan (If it arose again what would you do?):
If this situation arose again where I have to do an A-to-B with another object in stopmotion I would use a ruler and have a bar sheet to plan out the movement when I figure out how to use a bar sheet. If I had to do the feedback session again I would be as nervous and just take the constructive criticism and make my animations better.